• I'm new in your game
Good RisingShadow,
My name is Ed. Your game looks to me filled with humor. I like your game. So stupid. The bots will box themselves in and die. End game. What now. Is this English?
I once coded a game and the first thing the computer said. You are devoured by bats!!!
And this was so humorous.
Maybe someone knows that game with a pit and other nasty things, and the goal was to find the structures of the corridors that connected some 30 rooms, I guess. You smelled one room in advance. A funny but stupid game. But the typo in the source caused humor:
Imagine, n o k e y h i t ... and already devoured by bats!!!
...Swallowed. Setting shadows.
The movie Tron. Trapped, that's bad, and luck, it's a game. So atmosphere, isn't it. Some nice graphics, sounds maybe and... wow.
Why don't you add self-preservation, learning, or forms of strategy?
Strategy you learn by acting, self-preservation is a strategy also so again acting and then learning.
So all solved when you can act and learn, apply and learn more, maybe much more. Our brain is large enough isn't it.
I think your making a really nice game. What are setting shadows? Maybe also a version with the opposite when the bots are safe within walls but they can eat walls as well, or what about some switch between versions. Only fun I think.
Is there a winning strategy? I hope not. But does someone know that?
You can always start with a strange beginning of some walls, not necessarily connected. Maybe you could break then a winning strategy. You can always add some tiny randomness to get unpredictability. What do you think?
Ed van der Meulen
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