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Inputs

Well, you should specify some more details about the environment and what you want out of your creature.

Inputs:
Vision? Get nearby squares in direction the agent faces
Hearing? Check hearing radius for "sounds"
Internal states of the agent? Energy levels (Is there a cost of living? A cost for movement?)

Outputs:
Desired movement

The inputs you choose rely heavily on what you want out of your creature. The outputs should be minimal and checked by the world's rule system. I say all this coming from my mainly ALife background.

3 posts.
Monday 06 December, 20:50
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