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AI Game Development
Learn how to create smart creatures in computer games that learn and react to their environment. Neural networks, genetic algorithms, reinforcement learning and more!
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nice project

I thought one good way to test reasoning would be to teach it maths.
Then you could ask it a question "What is 3 + 6?" for example and see it answer.
I know that sounds stupidly simple and it is, but the point is after teaching it enough logic maybe your program will be able to work things out that you didn`t expect (didn`t specifically program in), and be able to spot faults in the logic or certain questions that you ask it etc.

3 posts.
Saturday 16 August, 13:03
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Already done

In Douglas Hofstadter's book "Metamagical Themas" he talks about a system which was able to do that. From simple definitions of "0", "successor" and logic rules it was able to "discover" addition, multiplication, prime numbers and some other theorems.

The system didn't go much far away, though, because there are much more to invention and creativity than the axioms of any rule-based system. I recommend reading Hofstadter's books (the best one is "Godel, Escher, Bach") to anyone interested in logic, mind and automation of artistic abilities.

28 posts.
Saturday 16 August, 14:12
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