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AI Game Development
Learn how to create smart creatures in computer games that learn and react to their environment. Neural networks, genetic algorithms, reinforcement learning and more!
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the calculator

well, it is a good suggestion. But the thing is; Arckon does not have a central logic routine yet. And I think math should be a seperate kind of interaction then actual thinking and reasoning. in short: Arckon can't do math (yet). I specifically avoid turning Arckon into a calculator, because he's supposed to become something totally different. I have added a way for Arckon to learn and write down seperate abilities, although it's not active yet. math will be one of these.
I am going to do some more work on the graphics, and tracking his thoughts (which he now has, in written form), before I continiue with his reasoning skills.

21 posts.
Tuesday 09 September, 06:48
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